Tsar Roska is not in development any more (but may be released as a small free game one day)
This game boasts a simple and colorful art style along with juicy explosions and destruction physics.
I've been working on this game single handed for a long time now.
Development started back in 2014 as a 'quick' project, though that tiny cartoony game then morphed into a much larger one, with multiplayer, status effects, a forge mode (what, why?) and all sorts of features.
The following year i decided to completely scrap the game and re-start from scratch as a personal programming challenge.
The result from that was Tsar Roska as we see it now (back to its cartoony routes).